Monday 23 May 2016

The Ballad of Crater (Progress)

Being busy with Uni has meant slow progress for this one. But it is coming along dang fine!

We've been working hard on level design with new levels and assets all around. I've redone alot of the bad quality assets and I'm hard at work coding new AI and quests!

Download Link (latest build):
https://www.dropbox.com/s/8xajl1dvom91133/Ballad%20of%20Crater%20Build.zip?dl=0

Screens:





VR Art Deco!

I love Art Deco,  so when I was asked by another student to make an Art Deco theater in VR for a film assignment they had, I jumped onto it!!!

The idea here, is that the user can watch a play in VR, showing the evolution of screen as a medium.

Download Link:
https://www.dropbox.com/s/u6egvb0jrpjfvr0/Theater.zip?dl=0

Screens:





Fear VR Semester Assignment

This is a prototype for one of the projects I'm working on this semester.

Its a serious game, intended to help people to grow their self confidence through facing their fears.

Its designed for the Oculus Rift DK2, and for a change, most the meshes are not made by me. My work on this has been strictly programming, effects and level design... And one or two assets.

Download Link:
https://www.dropbox.com/s/wez5n66jbzp20d7/FEARvr.zip?dl=0

Screens:















Last Semesters Assignment

I haven't had the time to put this up until now, but here is a link and some screens from the game I made for my Uni assignment last semester. Its meant to be almost like a Ratchet and Clank game I guess...

Download Link: https://www.dropbox.com/s/iyb6u62gb2fdev8/New%20Build.rar?dl=0

Screens: