tag:blogger.com,1999:blog-7281390006582518111.post2836702656725631693..comments2015-05-25T20:03:05.780-07:00Comments on Ecto-1 Does Game Dev: Progress ReportEcto-1http://www.blogger.com/profile/01638976672311773006noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7281390006582518111.post-11881363569744495102014-09-01T20:54:40.430-07:002014-09-01T20:54:40.430-07:00Thanks for your input, over the last few weeks I&#...Thanks for your input, over the last few weeks I've been looking into several ways to introduce fog or clouds within the asteroid belt, one approach I've fooled around with is beautiful and matches the look of the clouds in the skybox. However, it is hard to implement with our target of 60fps.<br /><br />We are already using a particle system in front of the Ship in the form of a star field that the Ship continuously passes through which is essential in creating a feeling of depth and speed, and adding more particle systems decreases performance drastically.<br /><br />I will continue until I find a way to implement this feature though, as its no longer just me that wants it in the next build ;)<br /><br />Thanks again for your input, it helps greatly in our mission to make this the best game we can ;)Ecto-1https://www.blogger.com/profile/01638976672311773006noreply@blogger.comtag:blogger.com,1999:blog-7281390006582518111.post-39507512843681071722014-09-01T10:45:39.310-07:002014-09-01T10:45:39.310-07:00One other thing that might look nice would be fog ...One other thing that might look nice would be fog in the asteroid belt area. I've seen other games use it and it looks quite nice, but I dunno how possible it'd be with PSM/Vita.Anonymoushttps://www.blogger.com/profile/03709331445187732125noreply@blogger.com