Saturday, 27 September 2014

On Call Patch 1.03 - Planning

So, I'm deep into level creation for On Call. I'm also working on new AI, story content and systems.

These things take a lot of time to do, so I've planned out the next patch according to how much I can do in time for the deadline. I cannot create a story that spans multiple levels and then only have one level done per update. I'd rather release the entire string of new levels.

So Patch 1.03 will hopefully have things like the new weapons, upgrade system and other ground work for the bigger additions. In other words, the next patch will prepare the game for the new content, as a lot of systems have needed / will need to be re-coded for the new content to work.

I'm also planning on showing off the progress I've made on the new levels soon.

2 comments:

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    1. Sorry for the slow reports here, I've been really busy with University and On Call. I've posted something now.

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