Tuesday 17 February 2015

New Project - Sneak Peak

Work is going really well on this new project, however we don't have anything quite up to the level that we want before we can reveal or show anything significant...

SO, I've decided that I would like to share just a small sneak peak of some concept screens... Please remember that this is extremely early work and is not final in any way, its very rough and unfinished.

Hope you guys like it though as we have been working extremely hard on this project. We are excited to show more soon.



Wednesday 4 February 2015

Progress update

Hi all.

We've been working really hard on a new game for the past few weeks that we (my brother and I) cannot wait to start sharing with you here.

Right now its not ready to be shown as its all extremely early in development. The good news is that it is getting so much more time than On Call. For those of you who don't know, On Call was created in about a month and then continuously patched. It was a small game and yet I still feel as if it was unfinished to a large degree. Ultimately we ran out of time as the new semester of university started and we simply did not have any more time to continue making it.

Fast forward to today and I can say that the new game has been developing well. Each level is getting the attention of the entirety of On Call, so the over all level of polish is astounding. It blows me away when I look at it. I'm not the greatest artist or developer, but I'm proud of the level of polish the game already seems to be taking. Its gameplay is shaping up to be fun, its art looks great and its music sounds really cool.

Its truly exciting and I cannot wait to share more within the coming days about this game.

Its my hope that we can have a reveal trailer as well as some work in progress screens either this week or the next.

I hope everyone is having a great time, hopefully I will have more to share soon.