Wednesday 15 July 2015

The Ballad of Crater Alpha 1.04

The latest build is done!

The Ballad of Crater: the small town at the end of the world is the story of a small town and the adventures of you, the player, as you explore the post apocalyptic land.

This is a Pre-Alpha public build of a vertical slice. It's meant for testing and feedback before release as an Alpha demo.

This demo was made by 2 university students over what has been 7 months of development time with no funding.

THINGS THAT HAVE CHANGED:

- NEW HATS! Simply equip them using directional keys in the main menu!
- Multiplayer now has a red hud flash when the player takes damage
- New Bat and gun sounds in multiplayer
- Multiplayer has now had a reverb mix

- Fixed multiple glitches in the shop relating to spending too much gems or not being able to buy upgrades

- Hub world has now had a reverb mix
- New Bat and gun sounds
- Pause menu now works with keyboard controls
- Many small tweaks and changes to gameplay, controls, hud and ai according to player feedback

- Lava sounds have now had a reverb mix
- Zombies now have a reaction sound and particle when they take damage
- The player has a red flash on the gui when taking damage

- The dungeon has also had a reverb mix
- Tweaked some hud elements to eliminate a glitch where some speech bubbles had button prompts when they were not meant to
- Increased the speed of the day / night cycle
- Fixed another save game glitch
- Tweaked the amount of HP the side quest mini-boss has

- Tweaked the sound of the dragon raw
- Tweaked bridge sounds
- Tweaked side mission mini-boss sounds

- Some extra prop placements in emptier / under-polished areas

THINGS THAT ARE COMING SOON:

- Intro story cinematic!
- Due to unforeseen technical difficulties, the cinematic did not make it into this build, but its coming soon!

Download Link: The Ballad of Crater Alpha 1.04 DOWNLOAD

Tuesday 14 July 2015

Final Alpha demo release progress

We're working hard on wrapping up the final build of the alpha demo for the Ballad of Crater.

We've taken feedback into account and adjusted / added things accordingly, as well as finished adding in the stuff we were still working on.

Almost everything is finished now, in fact, we are just finishing up the intro cinematic story cucscene and then we will upload the new demo! Therese no new areas or anything like that, its still just a vertical slice of what we hope to achieve with the full game, but we hope that its polished to a high standard thanks to the little feedback we did get.

Thanks so much for the input you guys gave us! Its helped loads to make the game better.

The next demo will hopefully be finished and uploaded today sometime, so keep your eyes peeled!