We've been really busy lately with university work again, but progress is still being made (slowly) for The Ballad of Crater.
We're working hard on a complete overhaul of some of the more outdated aspects of the game world. For example, we're re-doing the terrain and foliage to have a fully simulated wind system, as well as performance optimisations.
We're also working on finishing the hub world and adding new dungeons / finishing the one we have already.
Anyways, we hope to have more to share soon.
OH, and We're making some progress on testing on Mac. Its harder than we thought, but we're doing our best.