Monday, 20 May 2013

So I've been bussy polishing, tweeking and refineing.

And that means small tweeking and that often doesnt feel like you are doing mutch work, but hey, i figure its starting to l;ook alot more like my vision and well, to be honest i can see quite a difference in the level now when compared to when i started, so i feel comfortable updating.

The player explores the enviroment and soon finds that the power for the other rooms on the ship has been triped. the player must then find the switch to turn it back on and use the elevator to escape from what is hiding in the darknes.

The player uses beakons to see his surroundings for short periods, however, the creeps can only see when they are in the light, so the player must be cairful not to alert them by using it.

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