So we now know what we have to do this semester. I've decided on my concept and have planned to the extent that I have the map, asset list and general plot line developed. Now I need to start pushing out assets and decide where in the story to place my vertical slice (The Demo will be done by end semester with the full game, hopefully, being 80% done by then)
Basically its much like Jak or GTA but with a very Star Wars or Ratchet spin on it. A sandbox city but with the bright setting of space.
Obviously it has many differences and similarities to those games. But I will be ironing out the details when I do the GDD tomorrow (I'll post that with map concepts and asset lists)